
I failed my first attempt, and when I clicked to respawn, I did so beneath the map. Yes, and this is what prompted me to come straight here! I was facing the Imperial Trio in the ruins of the enclave. I didn't feel a sense of "Ugh, leave me alone!" at any point.ĭid you encounter any bugs that made it impossible to complete the Flashpoint? If so, please describe them. I only skipped by a small handful that were off to the side here or there. Were there too many non-boss enemies (trash packs)? If so, where was the density too high? - I actually thought it was a fair amount of enemies. Were you able to complete the bonus mission and fight the optional boss? - Yup!ĭid any non-boss enemies stand out as too difficult (or as having too much health)? - I'll let you know after round two at this flashpoint! Adding at least another move that we need to interrupt would at least cause the team co-ordinate having one available.ĭid boss fights take too long? Were any too short? - I felt they took a satisfactory time to complete.ĭid any boss abilities feel like they did too much damage? Too little? - I thought the damage ratio was pretty fair. So, I think that with a group of 4 players, there would be little challenge to navigate in this fight. As a single player with one interrupt ability at my disposal, I had no issue. Were any bosses too easy? Too hard? - I felt a little too comfortable with the graul. Were any boss mechanics difficult to understand or notice? - I'll come back on this one as I didn't get to finish the Imperial Trio! What was your favourite boss? Your least favourite? Why? - I enjoyed the mechanic behind the droid encounters in the sublevel for the bonus objective. Although I confess it took me longer than it should have to work out that I needed to destroy the bonus droid spawns beside the consoles! That'll teach me to read overhead text properly.ĭid the length of the Flashpoint feel appropriate? - Yes. Was it easy to understand where to go and what to do? - Yes. It felt very open, but not so open that I risked getting lost at any point. What did you think about the layout of the Flashpoint? - I actually really enjoyed the layout. What was your group's composition (number of tanks, healers, and dps)? - One DPS (Jedi Guardian, Vigilance) + Kira Carsen (Level 50, DPS)
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I shall edit this post when I attempt this with a group later today, see if the experience changes my outlook on anything and update my responses accordingly for you. I was not able to finish the flashpoint due to a bug which I encountered. Do you have any additional comments or feedback?.What did you enjoy the most about the Flashpoint? The least?.Did you encounter any bugs that made it impossible to complete the Flashpoint? If so, please describe them.Were there too many non-boss enemies (trash packs)? If so, where was the density too high?.Did any non-boss enemies stand out as too difficult (or as having too much health)?.Were you able to complete the bonus mission and fight the optional boss?.Did any boss abilities feel like they did too much damage? Too little?.Did boss fights take too long? Were any too short?.Were any boss mechanics difficult to understand or notice?.What was your favorite boss? Your least favorite? Why?.Did the length of the Flashpoint feel appropriate?.Was it easy to understand where to go and what to do?.What did you think about the layout of the Flashpoint?.What was your group's composition (number of tanks, healers, and dps)?.If you could answer any of the following questions, that will be very helpful feedback for us. Master difficulty will be added in at a later time. PTS for the Secrets of the Enclave Flashpoint is now live! Please note that testing is only available for Veteran difficulty.
